Lost in Oz
When 12-year-old Dorothy Gale discovers her mother's mysterious journal in her Kansas home, she and her dog, Toto, are transported into a bustling, modern Emerald City. Disoriented and determined to get home, Dorothy embarks on an epic journey with West, a young witch, and Ojo, a giant Munchkin, to seek the magic she needs - as Oz faces its greatest magic crisis. Based on L. Frank Baum's books.
Trailers & Videos 1
Lost in Oz Season 1 – Official Trailer | Prime Vid...
Episodes
When 12-year-old Dorothy Gale discovers her mother's mysterious journal in her Kansas home, she and her dog, Toto, are transported into a bustling, mo...
In her search for magic to get home, Dorothy goes looking for Glinda the Good, the most powerful witch in Emerald City. But when she crosses paths wit...
After getting key information from Reigh, Dorothy unravels a puzzle to reveal Glinda's mysterious castle and must outsmart Fitz and the Winged Monkeys...
Dorothy enters Glinda's castle only to find out that the good witch is missing! Dorothy sets out to unravel the mystery with the only other inhabitant...
Dorothy's investigation into Glinda's disappearance leads her to the Munchkin Farm where she discovers a magical pearl that reveals the truth. Before...
After Dorothy identifies Fitz as the Crooked Magician, he steals Toto, forcing Dorothy to team up with Agent Pugmill to go on a rescue mission to get...
Langwidere convinces the team to retrieve Glinda's magical pearl, but when Dorothy and West can't agree on what rules they're willing to break to get...
Dorothy and West go in search of Langwidere, but come face to face with Glinda herself. The Good Witch has a plan to send Dorothy home... but first th...
On their way to find the stolen magic, Dorothy, West, Ojo, and Toto are taken prisoner by Fitz. When they're all captured, the whole team is forced to...
As the team zeroes in on the location of the missing magic, and Dorothy's ticket home, they're forced to enlist the help of the Growleywogs to defeat...
When Langwidere imprisons Dorothy and Toto inside a magical painting, our heroes find a secret portal that leads to an unexpected ally. Together, they...
Dorothy, Toto, and Glinda must escape their painted prison and rally their friends before Langwidere can magically erase them from everyone's memories...
Dorothy and her friends must sneak into Glinda's castle, now occupied by Langwidere, and defeat the wicked witch in order to restore Emerald City's me...
When Dorothy, Toto, and Scarecrow find themselves stranded in the Deadly Desert, they follow a mysterious beacon in search of help... but will it lead...
West struggles to control the powerful magic she's been experiencing ever since she and Dorothy defeated Langwidere. Meanwhile in the Nome Kingdom, Do...
Dorothy finishes building her escape sandboat, but she'll need the wind in order to get back to Emerald City with her friends, and the Still Season is...
Dorothy, Toto, and Scarecrow sail across the Deadly Desert with their new "frenemy" Roquat along for the ride, but an unexpected detour lands them in...
When General Guph sends his fiercest henchman after Dorothy and her friends, our heroes in both Emerald City and the Deadly Desert find themselves on...
Dorothy, Toto, Scarecrow, and Roquat find themselves at the entrance to a mysterious tunnel that connects Emerald City and the Deadly Desert, but noth...
After General Guph fills Dorothy's journal with magic and sends her house flying away on another tornado, she and all her Emerald City friends find th...
Dorothy and her friends are trapped in Kansas, but with the shocking discovery that magic also exists in Dorothy's world, they may find a way back to...
Dorothy finds all the magic she needs to send her friends back to Oz, but first they'll all have to join forces to save Reigh from Animal Control.
Dorothy and her friends arrive back in Emerald City, where a desperate attempt to save Cyra leads West to seek help from an old foe.
Dorothy and her friends must find the Nome King's Belt before Guph can get his hands on this magical artifact and take control of the Fairylands.
After Guph swaps the populations of Emerald City and the Nome Kingdom, Dorothy and her friends once again have to escape and find their way home.
Outnumbered and out of magic, Dorothy and her friends must outwit Guph to retrieve the Nome King's Belt and save Emerald City.
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